Tag Archives: games

M3talinks for Apr 26th

Today’s M3talinks for Apr 26th

  • Global Positioning System – Wikipedia, the free encyclopedia – A number of sources of error exist due to relativistic effects[69] that would render the system useless if uncorrected. Three relativistic effects are the time dilation, gravitational frequency shift, and eccentricity effects. For example, the relativistic time slowing due to the speed of the satellite of about 1 part in 1010, the gravitational time dilation that makes a satellite run about 5 parts in 1010 faster than an Earth based clock, and the Sagnac effect due to rotation relative to receivers on Earth. These topics are examined below, one at a time.
  • The Bottom Feeder: How I Saved the Gaming Industry Overnight By Being Awesome – There's a web site out there called RPG Codex. They write about me a lot, sometimes even kindly. There is something they said about me recently that I wanted to respond to. Not to criticize, but to comment on. I think there are things to be learned about Indie gaming and game development in general. (Emphasis mine.)

linkHive For Feb 22nd

Here are the newest links to join the linkHiveFeb 22nd

linkHive For Feb 8th

Here are the newest links to join the linkHiveFeb 8th

  • Forget About Photoshop: 5 More Ways to Stop Using Images in Your Designs – Cherrysave – Images increase download time for end-users and workload for web designers, slowing down the time it takes to fully develop a concept for clients. Furthermore, images can add unneeded clutter and increase search-engine blindness, detracting from the principle of simple web design.
  • Knowledge Games – How to apply game thinking to your business challenges
  • Understanding CSS – Padding, Positioning and CSS3 « CreativityDen – With the release of CSS3, which is now being used more frequently, I’ve put this little article together for more of a beginner. However you never know, there may be a few tricks you don’t know.

    I’m also going to be giving advice on such things as Padding, Margin, Borders and Background Colors, and how to us them effectively.

  • Web Designers’ Browser Support Checklist, Web Designers’ Browser Support Checklist : FindMeByIP : what browser am I using, how modern is my web browser, and what’s my IP address? – The table below displays browser support for HTML5 (including Web Forms 2.0) and CSS3 (including CSS3 selectors).

    It relies partly on the excellent Modernizr javascript library and browser testing information is supplied via the ever useful LitmusApp browser testing application.

    Updated every Friday: follow @deepbluetweets.

  • Strategizing Web Content – Writing for the Web | letscounthedays – When it comes to designing a website, content is often overlooked, but why? Very rarely do users browse the web looking for a good design or decent experience. Users come for the content. Not giving them what they want with poorly written content will frustrate users. Not only does it waste their time, but your time as well.
  • 0x1fff: 35 Google open-source projects that you probably don’t know – Google is one of the biggest companies supporting OpenSource movement, they released more than 500 open source projects(most of them are samples showing how to use their API). In this article I will try to write about most interesting and free releases from Google, some of them might be abandoned.
  • 50 Free UI and Web Design Wireframing Kits, Resources and Source Files – Smashing Magazine – Planning and communication are two key elements in the development of any successful website or application. And that is exactly what the wireframing process offers: a quick and simple method to plan the layout and a cost-effective, time-saving tool to easily communicate your ideas to others. A wireframe typically has the basic elements of a Web page: header, footer, sidebar, maybe even some generated content, which gives you, your clients and colleagues a simple visually oriented layout that illustrates what the structure of the website will be by the end of the project and that serves as the foundation for any future alterations.

    This article focuses on actual wireframing tools and standalone applications, as well as resources that you’ll need to build your own wireframe: wireframing kits, browser windows, form elements, grids, Mac OS X elements, mobile elements, which you’ll use in any typical graphics editor such as Photoshop or Illustrator. …Or you could use pen and paper.

  • A List Apart: Articles: Unwebbable – It’s time we came to grips with the fact that not every “document” can be a “web page.” Some forms of writing just cannot be expressed in HTML—or they need to be bent and distorted to do so. But for once, XML might actually help.